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  FAMILY
  Bazaar ( Das Spiel für geschickte Kombinierer )
  Publisher Klee-Spiele GmbH
  Designer Sackson Sid
  Artist nicht genannt
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
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...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 60 min 12-88 1993
  search/collecting - swapping / exchange - abstract game
Bazaar

Bazaar

 

10 exchange rate cards show rates for colors; five rates on a card for exchanging gems of the same colors, for instance 1 green + 1 white = 1 yellow + 1 green + 1 blue. For a game, you draw two of those cards. Goods cards show colored dots in various combinations, with or without a star icon. Those cards are stacked and must be acquired by players. In your turn, you can either roll a die and take the gem of that color from stock (* lets you choose a color) or exchange gems from your stock with gems from general stock according to one of the exchange rates on the two cards and afterwards, if applicable, buy a card from one of the stacks. You want to buy with as few left-over gems as possible, as you earn more points the fewer left-over gems there are. At the end of your turn, you must not have more than ten gems. Stars on the cards enhance their value.

Series: Klee Edition

 

Original edition 3M 1968, other editions at Parker 1979 and Schmidt Spiele 1986 and 1988

 

Exchange rate and combinations game for 2-6 players, ages 12+

Publisher: Klee Spiele 1993

Designer: Sid Sackson

Stock #:  91690

 

Users: For families

 

Version: de * Rules: de * In-game text: no

 

 

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