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FAMILY | ||||||
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Camargue | ||||||
Publisher | Abacusspiele | |||||
Designer | Diegel Timo | |||||
Artist | Menzel Michael Oehlert Emily | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 45 min | 8+ | de en | 2024 | ||
placement - cooperative | ||||||
Camargue
80 landscape tiles for village, water, grain, forest and lavender show varying path configurations, marked with a crest for orientation, are shuffled together with 10 helper tiles. You draw three tiles for your hand and can then, in your turn, either place a landscape tile or display a helper tile. Landscape tiles must be placed in correct orientation with at least one edge touching a tile already displayed and must also continue a path. You score for the area formed, number of tiles in the area times edges touched by the new tile. A helper tile gives you 10 points when discarded. Or else, if someone places a landscape tile for which you hold a helper tile, you can display it and score as does the active player. If you cannot place a tile, you add an emergency tile to the display. When all tiles have been placed, you win with most poins.
Tile placement game for 2-6 players, ages 8+
Publisher: Abacusspiele 2024 Designer: Timo Diegel Art: Michael Menzel, Emily Oehlert Web: www. abacusspiele.de Stock #: 04241
Users: For families
Version: de en * Rules: de en * In-game text: no
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