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FAMILY | ||||||
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Die Crew Family | ||||||
Publisher | Kosmos Verlag | |||||
Designer | Sing Thomas Ulich Andreas (Story) | |||||
Artist | Müller Jacob - arrsome illlustration Sensit Communication | |||||
Editing | Vosse Kilian Engel Carsten | |||||
random | ||||||
tactic | ||||||
strate | ||||||
memory | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
3-5-4 | ca. 20 min | 8+ | de | 2024 | ||
Cards - cooperative | ||||||
Die Crew Family
Cooperative mission-based card game. To be able to escape a deserted island, you must complete 35 missions with individual victory conditions; you can play them in sequence or in any order of your choice. First you check the log for the story and the victory condition of the selected mission. During the game, you play a card in turn, always color on color or number on number, displayed in three rows of four cards each. You cannot share verbal information about your cards; assistance comes from hammocks allowing you to pass a turn, communication chips that let you display one of your cards, and special cards with function like play any card or play two cards or get a color card from another player, and so on. If, in your turn, you cannot play a card or turn over a hammock, the mission is lost. Extra rules for two players.
Cooperative mission-based card game for 3-5 players, ages 8+
Publisher: Kosmos Verlag 2024 Designer: Thomas Sing Story: Andreas Ulich Editing: Kilian Vosse Technical development: Carsten Engel Art: JacobMüller/arrsome illustra7ion, Sensit Communications Web: www.kosmos.de
Users: For families
Version: de * Rules: de * In-game text: yes
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