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City of Angels | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Derrick Evan | |||||
Artist | Dutrait Vincent Berszuck Ralf | |||||
Editing | Porfirio A.J. Stadler Stefan | |||||
tactic | ||||||
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Player | Duration | Age | Languages | Year | ||
1-5 | ca. 150 min | 16+ | de | 2021 | ||
search/collecting - path | ||||||
City of Angels
Ambitious detectives rivalling to solve cases, if necessary by intimidating suspects, hiding evidence and hiring snitches, playable in three versions – classic, solo and duel. One player is „Stichel“, the game master, that is, he manages reactions of suspects in interrogations. The Stichel uses the adaptive answer card system to mislead the detectives with bluff, manipulation and lies. Nine cases - three each in three levels of difficulty – need to be solved. After briefing and preparation of the case you play rounds of four actions for each player. The detectives have six action options – move, search location, search suspect, interrogation, thinking, demand protection money. Bribing is not an action, but costs money. Each detective has one guess at the solution; the Stichel wins, when all solutions are wrong.
Detection game for 1-5 players, ages 16+
Publisher: Pegasus Spiele 2021 Designer: Evan Derrick Development, editing: A.J. Porfirio, Stefan Stadler Art: Vincent Dutrait, Ralf Berszuck Web: www.pegasus.de
Users: With friends Special: 1 player
Version: de * Rules: de en es fr zh * In-game text: yes
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