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Terra Nova | ||||||
Publisher | Kosmos Verlag | |||||
Designer | Faul Andreas | |||||
Artist | Billiau Loïc Siegmon Lukas Keutman Inga Tisch Christof Resch Andreas | |||||
Editing | Heeren Frank Keutman Inga | |||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 90 min | 12+ | de | 2022 | ||
building/construction - placement - Area management | ||||||
Terra Nova
Based on the mechanisms of Terra Mystica you develop terrain slots, build on them and score at the end for the biggest connected area. Five rounds comprise three phases each – Income and Power, Actions and End of Round. Income depends on constructed buildings and advantage tiles; power management happens by relocating power tokens between three cups. Action options are Making habitable and Build, Upgrade buildings, Improve shipping, Build bridges, Power action, Special action or pass, an additional option is power swapping. At the end of each round an individual scoring is done; in the final scoring you score money and areas = connected buildings. Includes variants for 2 players.
Development game for 2-4 players, ages 12+
Publisher: Kosmos 2022 Designer: : Andreas Faul Art: Loïc Billiau, Lukas Siegmon, Christof Tisch, Inga Keutmann, Andreas Resch Editing: Frank Heeren, Inga Keutmann Web: www.kosmos.de
Users: With friends
Version: de * Rules: de en * In-game text: no
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