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Alle Neune | ||||||
Publisher | moses. Verlag | |||||
Designer | Wolfgang Kramer Lach Bernhard Rapp Uwe | |||||
Artist | Kreativbunker | |||||
Editing | Nuber Adrian | |||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 15 min | 8+ | de | 2020 | ||
path - dice - search/collecting | ||||||
Alle Neune
Collect number tiles to achieve a total of 9. 42 number tiles are displayed face down, you take one face up. Then six animal tiles are shuffled into the remaining number tiles and stacked face-down. Cactus tiles are separation tiles. A track of six stages with seven tiles each taken from stack is laid out, separated by cactus tiles. You roll and move the indicated number of tiles; for a 1 you move one of your pawns by one tile or up to the next pawn on the track. If you cross a cactus tile, you take an empty number tile from the previous stage, you can have maximum three tiles. If you cross a cactus tile with the last pawn on the track, you take the cactus tile, too. If you can form the sum of 9 with your tiles, you set them aside face-down; animal tiles taken are also set aside face-down. If you cannot achieve 9 with three tiles, you must one tile aside openly. When all pawns are at the finish, you score five points for each animal and each face down number tile; open number tiles are penalty points equal to the tile value. You win with most points.
Roll & move and collecting game for 2-5 players, ages 8+
Designer: Wolfgang Kramer, Bernhard Lach, Uwe Rapp Artist: Kreativbunker Web: www.moses-verlag.de Stock#: 90369
Users: For families
Version: de * Rules: de en * In-game text: no
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