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Witchstone | ||||||
Publisher | Huch! | |||||
Designer | Chiacchiera Martino Knizia Reiner | |||||
Artist | Gandzel Mariusz | |||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 60 min | 12+ | de | 2021 | ||
placement - positioning - search/collecting - fantasy/sf | ||||||
Witchstone
Witches and mages gather to renew their powers. You occupy a tower with your tall witch and use a personal cauldron with crystals and pre-printed magical icons. You also have domino pieces showing magical icons. In your turn you place one of your domino pieces on your cauldron and resolve the action of the icons on it; if there are groups of identical icons, you resolve the action once per icon in the cluster - Energy with connection energy locations for victory points and witch placement; Witch for moving witches for victory points and magic chips; Crystal for moving crystals in the cauldron to unlock bonus actions; Magic Wand for movement on the wand for intermediate scorings and bonus actions; Pentagram for movement in the pentagram to get owl and special hex markers, or Scroll for taking scrolls yielding prophecies or enhancements. After 11 turns for each player, you score prophecies and other scoring markers you acquired, e.g. owl markers.
Placement game for 2-4 players, ages 12+
Publisher: HUCH! 2021 Designer: Martino Chiacchiera, Reiner Knizia Art: Mariusz Gandzel Web: www.hutter-trade.com
Users: With friends
Version: multi * Rules:de en fr + it jp * In-game text: no
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