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Anno 1800 | ||||||
Publisher | Kosmos Verlag | |||||
Designer | Wallace Martin | |||||
Artist | Fiore GmbH | |||||
Editing | Kunz Alexandra Lüdtke Wolfgang Noe Felix Vosse Kilian | |||||
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tactic | ||||||
strate | ||||||
commun | ||||||
intera | ||||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 120 min | 12+ | de | 2020 | ||
positioning - development / Worker placement - adult, expert, komplex | ||||||
Anno 1800
Anno is one of the most successful range of computer games, beginning with t Anno 1602 in 1998. Anno 1503 and Anno 1701 were both transposed into board games by Kosmos. The most recent release is Anno 1800, set at the begin of industrialization - you develop your home island and explore/use additional islands in the Old and New World. You have one action per turn; options are Expand, Play and activate population card, Interchange population cards, Enhance work power, Upgrade, Expand Old World, Explore New World, Take expedition cards or Celebrate a City Festival. Actions are paid for with resources which are won by placing population cubes in five types - Farmers, Workers, Craftsmen, Engineers or Investors - on the respective production buildings or you trade resources from other players.
Development game for 2-4 players, ages12+
Publisher: Kosmos Verlag 2020 Designer: Martin Wallace Art: Fiore GmbH Web: www.kosmos.de
Users: For experts
Version: de * Rules: de en * In-game text: no
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