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Colonial Space Wars New Horiizons | ||||||
Publisher | Vedra Games | |||||
Designer | Mendez José | |||||
Artist | Mir África | |||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 60 min | 13+ | en | 2013 | ||
conflict/simulation | ||||||
Colonial Space Wars New Horizons
Development of Colonial Space Wars. Square markers move over a rectangular board from squares in rows and columns. You have units in your army, in relation to your selected faction - Union of Terra, Ventauri Brotherhood, Heimdall Industries and Ascaryan Infestation. Some units give you command points at the start of the turn. Using units needs command points, called activations. Activated units can act in any order - move, embark/disembark, attack and use activated skills. Comes with advanced rules and missions.
Conflict simulation for 2-4 players, ages 13+
Publisher: Vedra Games 2013 Designer: José Mendez Art: África Mir
Users: With friends Special: 2 players
Version: multi * Rules: en es * In-game text: no
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