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A Week in Hell: Battle of Hue | ||||||
Publisher | Battles Magazine | |||||
Designer | Guenette Laurent | |||||
Artist | Herbera Daniel Julien David Revenu Olivier | |||||
Editing | ||||||
tactic | ||||||
strate | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
1 | ca. 240 min | 12+ | en | 2010 | ||
conflict/simulation - solitaire - history | ||||||
A Week in Hell: The Battle of Hue
Solitaire game, simulating the fighting of five USMC companies to liberate downtown Hue, from January 31st to February 6th, 1968. You control marines, units begin off the board. The game comprises seven rounds of ten phases each; each round represents one day. A unit can fight or move; after defeating an enemy unit, it must remain stationary for one turn.
Game supplement / conflict simulation for 1 player, ages12+
Publisher: Battles Magazine 2010 Designer: Laurent Guenette Art: Daniel Herbera, David Julien, Olivier Revenu Web: www.battlesmagazine.com
Users: For experts Special: 1 player
Version: en * Rules: en * In-game text: no
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