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Lorrein | ||||||
Publisher | Sensalot | |||||
Designer | Scholten Arthur Scholten Marleen | |||||
Artist | Scholten Arthur | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
intera | ||||||
dexter | ||||||
action | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 90 min | 10+ | de en fr nl | 2011 | ||
development / Worker placement - search/collecting - Area management - Majorities | ||||||
Lorrein
As a duke in your realm you build or conquer farms and workshops, feed residents, win resources and process them for products used in building. In round you implement phases: For harvest and hunting you throw 11 pearls into the bowl - those that land in the three dents determine the resources you get; for each farm in corresponding colors you get one extra resource. A red pearl means loss of resources in the other two colors. In the Building phase you pay for farm or witch house etc. with resources, workshops and and dukedoms are paid for with product cards, which in turn are made by converting resources. In the Feed phase you pay 1 flour, 1 grain or 1 animal for small dukedoms, double that for big ones. If you have completed your order card at the end of a feed phase, you win.
Development game for 2-4 players, ages 10+
Publisher: Sensalot 2011 Designer: Arthur & Marleen Scholten Art: Arthur Scholten Web: www.sensalot.com
Users: With friends
Version: multi * Rules: de en fr nl * In-game text: no
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