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Erosion | ||||||
Publisher | Sierra Madre Games | |||||
Designer | Douglass John C. | |||||
Artist | nicht genannt | |||||
Editing | Eklund Phil Heli Rick | |||||
random | ||||||
tactic | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 30 min | 12+ | de en | 2009 | ||
Deck Building - Cards - strategy | ||||||
Erosion
Mountains rise and crumble. You own a mountain which should raise as high as possible from sea level and top the mountains of other players. For that purpose, you build your mountain and erode those of your fellow players, using four actions: Weathering, Hillslope, Fluvial and Draw cards. The advanced game also uses atmospheric Change, Ice Ages, Glaciers, Volcanic Floods, Earthquakes, etc. If you own the highest mountain and have most material in the delta, you win, fossils can give bonuses.
Card game for 2-5 players, ages 10+
Publisher: Sierra Madre Games / Sphinx Spieleverlag 2009 Designer: John D. Douglass with Phil Eklund and Rick Heli Web: www.ionsmg.com
Users: For families
Version: multi * Rules: de en * In-game text: yes
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