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Fox & Chicken | ||||||
Publisher | Sprocket Games | |||||
Designer | Fox Burrows Stephanie Fox Michael | |||||
Artist | Fox Burrows Stephanie | |||||
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tactic | ||||||
creati | ||||||
memory | ||||||
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intera | ||||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
7-41 | ca. 20 min | 8+ | en | 2013 | ||
Cards - family | ||||||
Fox & Chicken
Depending on the number of players different numbers of chicken and fox roles are secretly assigned to players. In Analogy to werewolf games the Game Master learns who belongs to which faction and who embodies a special character, if any are in play. In the Night phase all foxes decide on a chicken that is eliminated. In the Day phase all players discuss who might be a fox to be chased away. When more than 50% agree on one player he is ousted, regardless of being chicken or fox. Should there at any point be more foxes than chicken, the foxes win instantly. Chickens win if they manage to oust all foxes.
Werewolf variant for 7-41 players, ages 8+
Publisher: Sprocket Games 2013 Designer:, Michael Fox Art: Stephanie Burrows Fox Web: www.sprocketgames.co.uk Stock#: -
Users: For families Special: Many players
Version: en * Rules: en * In-game text: no
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