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Undermining | ||||||
Publisher | Z-Man Games | |||||
Designer | Tolman Mat | |||||
Artist | Brown Gavan | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 45 min | 8+ | en | 2011 | ||
fantasy/sf - transport /logistic - search/collecting - path | ||||||
Undermining
On an alien planet you dig for resources and use action to achieve short-term goals, for instance certain raw materials. At the same time you improve your mining vehicles and meet contracts in the long-term aspects of the game. In order to win you must earn the most money, and can use alien technology and resources in stock at the end of the game. The improvement of mining vehicles provides useful special abilities. And then there are open tunnels that you might use for energy-saving shortcuts… And, depending on the side of the board you use, there are different numbers of interactions among players.
SciFi-Logistics game for 2-5 players, ages 8+
Publisher: Z-Man Ganes 2011 Designer: Matt Tolman Art: Gavan Brown Web: www.zmangames.com Stock #: ZMG 7082
Users: With friends
Version: en * Rules: en * In-game text: no
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