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FRIENDS | ||||||
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[redacted] Mercenaries | ||||||
Publisher | LudiCreations | |||||
Designer | Vincze Mihály Turczi Dávid Nimmerfroh Katalin | |||||
Artist | Dimitrievski Mihajlo Nimmerfroh Katalin Sanders Todd | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 60 min | 10+ | en | 2014 | ||
bluff - detective/deduction - Cards - expansion | ||||||
[redacted] Mercenaries
Espionage, intrigue and treachery at the time of the Cold War, albeit with a satiric undertone - as a Secret Agent you must infiltrate the embassy, find secret files and flee with the helicopter. Loyalties are not known and bluff is the motto of the day. You can lie about anything and everybody, can move and do actions - with the function of a room or with an action item or as a reward in an interaction. Everything happens as interaction with rooms, items, encounters, weapons, etc., and based on copious rules. For a start a game of four is recommended, other numbers need additional rules. In mercenaries you need a new level of spycraft, because you want to earn a hefty chunk of money - coping with a variety of conflicting missions, which you must resolve by cooperating - or not - and using your abilities honed in the core game. You must find a balance between short-term advantages and long-term strategies.
Expansion for [redacted] for 2-6 players, ages12+
Publisher: LudiCreations 2014 Designer: Mihály Vincze, Dávid Turczi, Katalin Nimmerfroh Art: Katalin Nimmerfroh, Todd Sanders
Users: For experts
Version: en * Rules: en * In-game text: no
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