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Animals Frightening Night | ||||||
Publisher | Mozi Games | |||||
Designer | Lin Jason | |||||
Artist | Lin Shin | |||||
Editing | ||||||
tactic | ||||||
creati | ||||||
memory | ||||||
commun | ||||||
intera | ||||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
4-10 | ca. 20 min | 7+ | cn en | 2015 | ||
think - detective/deduction - creative/communication | ||||||
Animals Frightening Night
Werewolf version; the rooster warns against fox and wolf, animals flee but will they find a hideout? You always use rooster, wolf and fox and add animals of your choice so that there are players + 2 animals in play. Animals are assigned randomly; the rooster announces itself and is game master. In the night phase fox and wolf are made known to each other, then all other players must quickly hit the table. Then all others announce where they want to hide, farm or forest - the announcement is not binding. Abilities of animals can be used in the appropriate phase. Then the hideout that was chosen more often votes on the animal that must transfer to the other hideout. Then animals are revealed - all animals with the wolf are eaten, he scores one point per animal. All players in the other hideout score the number of animals there. When the necessary number of victory points is reached, you win with most.
Werewolf version for 4-10 players, ages7+
Publisher: Mozi Games 2015 Designer: Jason Lin Art: Shin Lin Web: www.mozi.tw Stock #: 1510001
Users: For families Special: Many players
Version: multi * Rules: cn en * In-game text: no
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