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Exodus | ||||||
Publisher | Indie Boards & Cards | |||||
Designer | Wallace Martin | |||||
Artist | Norton Jarek Solis Daniel | |||||
Editing | Little Nick McCarthy Brian Chance Travis Mortimer Rachel | |||||
random | ||||||
tactic | ||||||
strate | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
4-6 | ca. 45 min | 14+ | en | 2018 | ||
Cards - think - cooperative - role-playing - negotiation | ||||||
Exodus Paris Nouveau Dystopian Universe
Refugees must be saved from the corrupt government and the war zone, but the team seems to be infiltrated. You win or lose as a team, but do not know your teammates. The game is lost, when a player runs out of life points or is lost for the rescuers, when there are either no cover markers left in play or when the total distance of hunters is the same or bigger than that of the rescuers, or the game ends after seven rounds and the team with the higher score wins. For a round, a leader is selected who then selects the Tail-End-Charlie; then you have a turn in turn and can play a distance card; then the leader forms a stack as stated from played and drawn cards, plays one to the rescuer side and resolves the icons. Then the TEC plays a card for the hunters. Discussions and lie are allowed and invited.
Card game with hidden information for 4-6 players, ages 14+
Publisher: Indie Boards & Cards 2018 Designer: Martin Wallace Art: Jarek Norton, Daniel Solis Web: www.indieboardsandcards.com Stock #: IBCEXD1
Users: For experts
Version: en * Rules: en * In-game text: yes
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