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Time of Crisis ( The Roman Empire 235-284 AD ) | ||||||
Publisher | GMT Games | |||||
Designer | Ferrell Wray Johnson Brad | |||||
Artist | MacGowan Rodger | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 180 min | 14+ | en | 2018 | ||
conflict/simulation - history - adult, expert, komplex - Area management - Deck Building | ||||||
Time of Crisis
Rome in the 3rd century AD. As a representative of an influential family to try to increase its fame and status. You begin with a province and governor; unclaimed provinces have a neutral governor. A player turn has eight phases: Upkeep, Crisis, Actions - military, senate, populace, Check Supply, Expand Pretender Realm, receive Legacy, Buy/Trash cards, End of Turn. If the Diocletian event is drawn or you are emperor and have 60 legacy, you win at the end of the round with most legacy after legacy bonuses for the most number of rounds, in which you were undisputed emperor of the Roman Empire.
Publisher: GMT Games 2018, 2nd Edition Designer: Wray Ferrell, Brad Johnson Art: Rodger B. MacGowan Web: www.ugg.de
Users: With friends
Version: en * Rules: en * In-game text: yes
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