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Scarabya | ||||||
Publisher | Blue Orange Games | |||||
Designer | Cathala Bruno Maublanc Ludovic | |||||
Artist | Aublin Sylvain | |||||
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random | ||||||
tactic | ||||||
dexter | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 20 min | 8+ | de + 8 Sprachen | 2018 | ||
placement | ||||||
Scarabya
A mysterious Scarab symbol appears at various locations, archaeologists want to collect lots of them. The starting player determines the board arrangement for all players and then turns up one mission card per round for a tile that then all players put on their board from their stock: The first one covering one of the middle cases, all others adjacent to a previous one; rocks remain uncovered, tiles cannot overlap, scarabs can be covered. For enclosed areas you receive scarab markers equal to the number of enclosed cases, for each scarab symbol in the area. After twelve rounds, you win with most points on scarab markers. Includes variants.
Tile placement game for 1-4 players, ages 8+
Publisher: Blue Orange Games 2018 Designer: Bruno Cathala, Ludovic Maublanc Art: Sylvain Aublin Stock#: 10301
Users: For families Special: 1 player
Version: multi * Rules: de en es fr it nl pt ru * In-game text: no
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