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Rumble in the Dungeon | ||||||
Publisher | Heidelberger Spieleverlag | |||||
Designer | Saffre Olivier | |||||
Artist | Moriya Kwanchai | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
intera | ||||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
3-6 | ca. 20 min | 8+ | de | 2015 | ||
detective/deduction - bluff | ||||||
Rumble in the Dungeon
The house has 12 rooms, but too many people in it begin jostling for room and you need to keep your own secret character in the house. In 12 rooms, there is one character each, you are secretly assigned two. In a turn, you move a character to the next room or remove any character from a room. When only one character is left, you score for your best-placed character in the line of taken-out characters. After three rounds, you win with the highest score. Rumble in the Dungeon is the sequel game, this time you want to remain behind for the King’s Treasure.
Bluff and deduction game for 3-6 players, ages 8+
Publisher: Heidelberger Spieleverlag 2015 Designer: Olivier Saffre Artist: Kwanchai Moriya Web: www.heidelbaer.de Art.Nr. 15HE876
Users: For families
Version: de * Rules: de + en es fr nl * In-game text: no
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