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Tatsu ( A Game of Dragon Mastery ) | ||||||
Publisher | Gen Four Two Games | |||||
Designer | Yianni John | |||||
Artist | Yianni John | |||||
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tactic | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2 | ca. 30 min | 8+ | en | 2016 | ||
positioning - abstract game - 2-person | ||||||
Tatsu
You have nine dragons in green, blue and red and put three green ones into the inner ring of the arena. You roll dice and move dragons accordingly around the inner ring, one player clockwise, the other one counter-clockwise; if necessary with a switch to the outer ring. With a roll of 1, 2 or 3 you can enter a dragon from the mat into the arena. If your dragon moves into a segment with an opposing dragon, a vine dragon blocks this dragon, a water dragon ousts it from the board and a fire dragon destroys it. You win when your opponent has no dragon in the arena or on the mat or if you have eliminated all opposing dragons of one color.
Placement game for 2 players, ages 8+
Publisher: Gen FourTwo / Huch & friends! 2016 Designer: John Yianni Web: www.hutter-trade.com Stock#: 20824 8
Users: With friends Special: 2 players
Version: multi * Rules: de en fr * In-game text: no
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