previous game   previous game   page 1 of 1 ..1/1
  KIDS new in Essen
  Zauberei hoch drei
  Publisher Pegasus Spiele
  Designer Palm Michael Zach Lukas
  Artist Pätzke Anne
  Editing Geigenmüller Claudia
Bild   random random
  tactics
  strategy
  creativs
  knowledge
  memory memory
  communication commun
  interaction
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 30 min 6+ de en 2016
  children - path - memory - cooperative
Zauberei hoch drei

Zauberei hoch drei

 

Wizardry students of have to return from the midnight market back to school, before the warden ghost Willi catches them and the players collectively lose the game. You roll dice and try to uncover the corresponding glowing Lumies. You turn up tree tiles until you uncover a wrong Lumie and move one space towards school for each correct Lumie. Teammates can give hints. If you uncover Willi, he moves a step. Special symbols on the dice let you move without potion or move the ghost another step. Potions and dice magic can be played anytime. At the end of the round Willi moves. The stairs to school must be overcome without hints.

 

Memo and race game for 2-6 players, ages 6+

 

Publisher: Pegasus Spiele 2016

Designer: Lukas Zach, Michael Palm

Artist: Anne Pätzke

Web: www.pegasus.de

Stock#: 66013G

 

Users: For children

 

Version: de * Rules: de en * In-game text: no

 

   previous game   previous game