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FAMILY | ||||||
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Habitats | ||||||
Publisher | Cwali | |||||
Designer | van Moorsel Corné | |||||
Artist | Tu Stephen | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 40 min | 10+ | de en fr nl | 2016 | ||
placement - positioning | ||||||
Habitats
Each player build his own wildlife park, according to the demands of animals and visitors. You start with an entrance tile; goal tiles are laid out and you place your animal marker on a market display as stated in the rules. In your turn, you take a tile from the market, move your marker in the market to the position of the tile you took and place a new tile from stock into the market, into the location that your marker vacated. Then you place the tile you took into your own park, orthogonally adjacent to a tile that is already there. You play three years with different numbers of turns in relation to the number of players and, at the end of each year, parks are scored for majorities based on the goal tiles on display. Finally, after three years, you score your park for animals, flowers, watch towers, tourists and extra access roads.
Tile placement game for 2-5 players, ages 10+
Publisher: Cwali 2016 Designer: Corné van Moorsel Artist: Stephen Tu Web: www.cwali.nl Stock#: CWA-HAB01
Users: For families
Version: multi * Rules: de en fr nl * In-game text: no
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