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T.I.M.E. Stories ( Time Stories ) | ||||||
Publisher | JD Editions Space Cowboys | |||||
Designer | Rozoy Manuel | |||||
Artist | Carré Benjamin Lecossu David Quidault Pascal | |||||
Editing | Pauchon Sébastien | |||||
random | ||||||
tactic | ||||||
strate | ||||||
creati | ||||||
knowle | ||||||
memory | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 60 min | 12+ | de | 2015 | ||
creative/communication - think - cooperative | ||||||
T.I.M.E Stories
Board game, role game and narrative game - as Time Agents we travel into other eras and try to complete our mission there, using a host body. If we do not succeed we are hauled back automatically and can try again. A cooperative scenario is included. Its deck must be handled exactly as stated, because as usual the topic is a mystery and therefore all that you hear, read and see is important. A mission begins at headquarters, one run commands X Time Units; placing/exploring locations and changing locations alternate until time has run out; basic mechanism is reaching cards, reading and evaluating them.
Narrative game for 2-4 players, ages 12+
Publisher: Space Cowboys 2015 Designer: Manuel Rozoy Artist: Benjamin Carré, David Lecossu, Pascal Quidault Web: www.asmodee.de Stock#: 2016-1/SCTS01DE/GRAN/01
Users: With friends
Version: de * Rules: de en fr * In-game text: yes
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