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Carnac | ||||||
Publisher | Huch & Friends | |||||
Designer | Venturini Emiliano | |||||
Artist | Resch Andreas | |||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2 | ca. 20 min | 8+ | de en fr nl | 2014 | ||
placement - abstract game - 2-person | ||||||
Carnac
You must set up the megaliths and dolmens of Carnac. Player A places a megalith vertically, showing any color, on a free square. Player B can now tilt this megalith - which now shows two symbols - and enter a new one vertically, or pass. When B tilts, A then decides if he tilts and places or passes. When B did pass, A places a megalith vertically, and so on. When at least three symbols of the same color are adjacent, a dolmen has been created. Two dolmen that merge result in one dolmen and are counted as such. When all megaliths have been used or all squares are filled you win with most dolmen.
Abstract placement game for 2 players, ages 8+
Publisher: HUCH! & friends Designer: Emiliano Venturini Art: Andreas Resch Web: www.hutter-trade.com Stock Nr. 87842 7
Users: With friends Special: 2 players
Version: multi * Rules: de en fr nl * In-game text: no
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