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Minerva | ||||||
Publisher | Okazu Brand | |||||
Designer | Hayashi Hisashi | |||||
Artist | ryo_nyamo | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 90 min | 10+ | en jp | 2015 | ||
placement - positioning - development / Worker placement | ||||||
Minerva
As the Governor of a Roman town you want to raise her to wealth and status. You construct military buildings, cultural buildings and temples, using resources and gold. But you need population and living quarters to put the other buildings to use. Six rounds comprise four phases each: 1) Main Phase of player turns - constructing buildings or living quarters including activation of buildings and implementation of their effects or use assistant or pass. 2) Buy assistant for money or fame (rounds 1-5). 3) Place fame chips for fame tile acquisition. 4) Prepare next round (rounds 1-5). You win with most points.
Resources management and tile placement for 1-4 players, ages 10+
Publisher: Okazu Brand / Japon Brand 2015 Designer: Hisashi Hayashi Artist: ryo_nyamo Web: www.japonbrand.com Stock#:-
Users: With friends Special: 1 player
Version: multi * Rules: en jp * In-game text: no |
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