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Das Geheimnis der Zauberer | ||||||
Publisher | Mattel | |||||
Designer | Hoffmann Guido Schliemann Jens-Peter | |||||
Artist | Joubert Vincent | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
knowle | ||||||
intera | ||||||
dexter | ||||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 7+ | de | 2015 | ||
reaction - search/collecting | ||||||
Das Geheimnis der Zauberer
Under his cloak, each magician has two hidden symbols that combine into a spell. A magician from one of the corner towers is put into the mirror hall and dons the magic hat. On a signal, each player removes a mirror in front of himself and tries to identify the two symbols. If you think you know them, you replace the mirror and select your card with the correct words. When all have a card, they are revealed - if you are correct, you score a point. For the next round, the magician stays in the hall and a new one enters it, dons the hat and provides the next spell, and so on. In the advanced version you score two points if you are first to identify the correct spell.
Pattern recognition for 2-4 players, ages7+
Publisher: Mattel GmbH 2015 Designer: Guido Hoffmann, Jens-Peter Schliemann Art: Vincent Joubert Web: www.mattel.de Stock #: CJM85
Users: For children
Version: de * Rules: de en * In-game text: no
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