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Triassic Terror | ||||||
Publisher | HUCH! & friends | |||||
Designer | Hawes Peter | |||||
Artist | Miller Kurt Smithee Allen | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 120 min | 14+ | de en fr | 2014 | ||
positioning - development / Worker placement - adult, expert, komplex | ||||||
Triassic Terror
A herd of dinosaurs in a swamp is what you start with. In round one of each era you take a terrain card and an action tile, in round 2 and 3 only an action tile. The sequence of dinosaurs determines when you can use those tiles and cards. Terrain cards are used to begin new herds, action tiles change the size of a herd or move herds. Only one herd per habitat is allowed, and only one herd of each player is possible in a territory. Herds are threatened by T-Rex, predator dinosaurs and volcano eruptions. After each era you score herds in habitats as well as presence in all terrain types and majorities in terrain types.
Placement and development game for 2-6 players, ages 14+
Publisher: HUCH! & friends / Kayal Games 2014 Designer: Peter Hawes Artist: Kurt Miller, Allen Smithee Web: www.hutter-trade.com Stock Nr. KLG-1201
Users: For experts
Version: multi * Rules: de en fr * In-game text: yes
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