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Lumis | ||||||
Publisher | Kosmos Verlag | |||||
Designer | Glenn Stephen | |||||
Artist | Stephan Claus Hoffmann Martin Suzuki Mirko | |||||
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strate | ||||||
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Player | Duration | Age | Languages | Year | ||
2, 4 | ca. 30 min | 10+ | de | 2015 | ||
positioning - development / Worker placement - abstract game - 2-person | ||||||
Lumis
Two players or two teams want to be first to connect two opposite sides of the board with Firestones. In your turn you either draw cards - there is a limit for cards in hand of 15 and you use one of the two supply cards on display - or hand cards to your partner or place a tower or connect towers. Towers are placed on big hexes only or on the teams base line and you play as many cards in the hex color as there are levels in the tower. You can take over an opposing tower by raising it by one level. Towers are connected with Firestones, for each Firestone you place you must discard a card of the corresponding hex color.
Abstract placement game for 2 or 4 players, ages 10+
Publisher: Kosmos 2015 Designer: Stephen Glenn Artist: Claus Stephan, Martin Hoffmann, Mirko Suzuki Web: www.kosmos.de Stock#: 69225 4
Users: With friends Special: 2 players
Version: de * Rules: de * In-game text: no
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