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Marchia Orientalis | ||||||
Publisher | Ostia Spiele | |||||
Designer | Risthaus Stefan | |||||
Artist | Lieske Harald Malz Stefan | |||||
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random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 45 min | 10+ | de | 2014 | ||
placement - building/construction | ||||||
Marchia Orientalis
As Count of Marken east of the river Elbe you are asked to improve wealth and civilization. You move building on the market and then choose building or moving buildings and collecting taxes. You take a building from the market, pay and set it up instantly, adjacent to a building of another type, but with corresponding symbols at the edges. Random placement costs you money. Completed buildings earn you victory points. If you collect taxis you cover the coin symbol on a building. When the end-of-game castle appears each player has two more turns; then incomplete buildings are worth half their original worth and you can earn building bonuses.
Placement and building game for 2-5 players, ages 10+
Publisher: Ostia Spiele 2014 Designer: Stefan Risthaus Artist: Harald Lieske Web: www.ostia-spiele.de Stock#: -
Users: With friends
Version: de * Rules: de * In-game text: no
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