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FAMILY | ||||||
Quarto Pocket | ||||||
Publisher | Gigamic | |||||
Designer | Muller Blaise | |||||
Artist | DesignFrance | |||||
Editing | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
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Player | Duration | Age | Languages | Year | ||
2 | ca. 30 min | 8+ | vielsprachig | 2013 | ||
2-person - positioning - abstract game | ||||||
Quarto Pocket
In 1991, Quarto was the first of a series of very beautiful abstract games from Gigamic. The board is made up of 16 squares and there are 16 different pieces showing four different characteristics - they can be light dark, big, small, round, square and have a hole or be whole. Winning condition is to arrange four pieces that have one of those characteristics in common, in a row, orthogonally or diagonally or, in a variant, in a square anywhere on the board. In your turn you choose a piece and give it to your opponent to place. New design in pocket size.
Placement game for 2 players, ages 8+
Publisher: Gigamic 2013 Designer: Blaise Muller Art: DesignFrance Web: www.gigamic.com Stock#: GYQA
Users: For families Age: 8 Special: 2 players
Version: multi * Rules: 33 languages * In-game text: no
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