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Twilight Imperium Rex ( Die letzten Tage eines Imperiums ) | ||||||
Publisher | Heidelberger Spieleverlag | |||||
Designer | Konieczka Corey Goodenough John Eberle Bill Kittredge Jack Olotka Peter | |||||
Artist | Navaro Andrew Schomburg Brian and Team Fahrenbach Marina | |||||
Editing | Eller Heiko | |||||
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Player | Duration | Age | Languages | Year | ||
3-6 | ca. 180 min | 14+ | de | 2012 | ||
fantasy/sf - development / Worker placement - adult, expert, komplex | ||||||
Twilight Imperium: Rex Final Days of an Empire
Set in the Twilight Imperium Universe; each player leads one of the great races that want to control Metacol City. Each race has a set of unique economic, military, strategic or treacherous advantages which enable them to control the game or to win with a unique victory condition. In each round you move units to acquire influence, which is the main resource of the game, or to control areas of Metacol City. The focus of the game lies on diplomacy, treachery and brittle alliances. Each round comprises the phases Influence, Bidding, Recruitment, Maneuvering, Battle, Collection and Bombardment. If you control the necessary number of strongholds either alone or in an alliance or have filled your special victory condition after each round or control the most strongholds alone after 8 rounds you win.
Resources management and development game for 3-6 players, ages 14+
Publisher: Heidelberger Spieleverlag 2012 Designer: Corey Konieczka, John Goodenough, Bill Eberle, Jack Kittredge, Peter Olotka Art: Brian Schomburg, Andrew Navaro and team Web: www.heidelbaer.de Stock#: 01212 7
Users: For experts
Version: de * Rules: de en * In-game text: yes
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