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Pyramidion | ||||||
Publisher | White Goblin Games | |||||
Designer | Gervais Yannick | |||||
Artist | Schlemmer Oliver Schneider Hans-Georg | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
intera | ||||||
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deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 60 min | 10+ | de en fr nl | 2012 | ||
positioning - development / Worker placement - adult, expert, komplex - economy, majorities | ||||||
Pyramidion
The Great Pyramid is built. You are a foreman and responsible for supplies at the construction site. You use your contacts to merchants, negotiators and torturers to organize boats. Boats only leave for Giza when they are loaded to full capacity. The eight phases of a round are: Renew boat cards - distribute resources - negotiate for resources - distribute character cards - activate and implement locations, this is probably the most important part of round - adjust order of play - load boat - end of the round. If you can collect ten victory points, you win.
Resources management game for 2-4 players, ages 10+
Publisher: White Goblin Games 2012 Designer: Yannick Gervais Art: Oliver Schlemmer, Hans-Georg Schneider Stock#: 30076 0
Users: With friends
Version: multi * Rules: de en fr nl* In-game text: no
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