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FAMILY | ||||||
Maya | ||||||
Publisher | Sirius | |||||
Designer | Mainini Andrea Branciari Alberto | |||||
Artist | Pchelnik Mariya | |||||
Editing | ||||||
tactic | ||||||
intera | ||||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 8+ | de | 2012 | ||
positioning | ||||||
Maya
Aim of the game are monochromatic Mayan pyramids. You switch one level of adjacent towers including all levels on top, move the monolith between those towers and adjust the raven to the level you switched. The monolith blocks adjacent towers and the raven all levels at the height of its wings. Two or more levels of the same color cannot be separated. When you create several levels of the same color, you place your ladder at that tower. If you create a monochromatic tower you set your priest on top of it. For majorities of ladders at a tower and priests on towers you score one point each. Special rules for 3 and 4 players.
Abstract placement game for 2-4 players, ages 8+
Publisher: Sirius Designer: Andrea Mainini, Alberto Branciari Art: Mariya Pchelnik Stock #: 08652 5
Users: For families Age: 8 Special: 2 players
Version: de * Rules: de * In-game text: no
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