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Tzolk'in ( Der Maya Kalender ) | ||||||
Publisher | Heidelberger Spieleverlag | |||||
Designer | Tascini Daniele Luciani Simone | |||||
Artist | Vavron Milan Murmak Filip | |||||
Editing | Eller Heiko Dillingerová Monika | |||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 90 min | 13+ | de | 2012 | ||
development / Worker placement - adult, expert, komplex | ||||||
Tzolk‘in: Der Maya Kalender
Five Mayan cities are represented by the big Tzolk’in wheel and five small cog-wheels connected to it; players are Mayan tribes you use the wheels to develop their civilization. You either place workers on the wheels or take them off again to resolve the action which they have reached. At the end of a round Tzolk’in moves by one day and thereby moves all workers on all wheels by one Position. Corn is food and currency; actions are Production, Resources, Buildings and Technologies; some actions influence one of the three Gods. Gods award victory points, as do buildings and crystal skulls in Chichen Itza.
Worker Placement game for 2-4 players, ages 12+
Publisher: Czech Games Edition / Heidelberger Spieleverlag 2013 Designer: Simone Luciane, Daniele Tascini Artist: Milan Vavroň, Filip Murmak Web: www.czechgames.com Stock #. 20358 3
Users: For experts
Version: de * Rules: de en * In-game text: no
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