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Kings of Mithril | ||||||
Publisher | Mindwarrior Games | |||||
Designer | Wiik Esa | |||||
Artist | Wiik Esa Jokihaara Matti | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 45 min | 8+ | de en fi nl | 2010 | ||
positioning - development / Worker placement - fantasy/sf | ||||||
Kings of Mithril
We build our kingdom around and deep within Mithril Mountain to become Dwarf King. You start with 1x Barley, Metal and Gold and 1) buy buildings for barley, metal or gold and place them accordingly in the same turn. They must continue at least one duct or path, but can never connect networks of two different players. You can give a back a building instead of placing it. Forge, Village or Tower end a path. Buildings placed let you place production shields for resources and/or draw point cards. 2) You move the bailiff according to a die roll and remove a timer chip if he passes the timer; then the bailiff hands out resources for production shields equal to his location and a building according to the die result. When there is no timer chip left the voting starts: All get crowns for army cards and other majorities; if you hold fewest crowns you quit and the counting is repeated. When you win the last turn you are elected king!
Resources management game for 2-4 players, ages 8+
Publisher: Mindwarrior Games 2011 Designer: Esa Wiik Art: Esa Wiik, Matti Jokihaara Web: www.mindwarriorgames.com Stock#: 40107
Users: With friends
Version: multi * Rules: de en fi nl * In-game text: no |
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