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FRIENDS | ||||||
Coney Island | ||||||
Publisher | Argentum Verlag | |||||
Designer | Schacht Michael | |||||
Artist | Lohausen Dennis | |||||
Editing | Ottmaier Klaus | |||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 90 min | 10+ | de en | 2011 | ||
positioning - development / Worker placement - adult, expert, komplex | ||||||
Coney Island
Based on a small fixed income, you as the head of the family try to turn the empty area into the world’s best amusement park. For this you not only need help from policemen, migrant workers, sandwich men or journalists, but must cooperate with rivaling families. A turn comprises an income phase and an action phase with three actions – building, funfair operator or major project. Furthermore, there are 5 minor actions that you can use when the person tiles are present in your display. All this earns you attention. When one of four end-of-game conditions is met, you win with most attention points.
Development game for 2-4 players, ages 10+
Publisher: Argentum Verlag Designer: Michael Schacht Stock #: 4 250148 20013 8
Version: de * Rules: de * In-game text: no
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