previous game   previous game   page 1 of 1 ..1/1
  FAMILY new in Nürnberg
  Flinke Fliegen ( Immer einen Flügel voraus! )
  Publisher Kosmos Verlag
  Designer Behre Christoph
  Artist Franz Klemens Bluguy
  Editing Dochtermann Sandra
Bild   random random
  tactics
  strategy
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity dexter
  action action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-5 ca. 20 min 6+ de 2011
  action - dexterity
Flinke Fliegen

Flinke Fliegen

 

Flies want cake, but the flycatcher is on the watch. Players alternate in being flies or flycatchers, all want most of the cake with most cherries on them. If you are fly, you hold the strings of two adjacent flies. The catcher rolls the die and tries to catch a fly wearing clothes of this pattern. If one of your flies shows such a garment, you quickly draw the fly away from the cake before the flycatcher can slap it with his swatter. The patterns are valid for all colors and colors are valid for all patterns. For correctly caught or incorrectly withdrawn flies the catcher takes a piece of cake from the fly owner. When each player was catcher at least once – with two consecutive turns to catch a fly – the winner is the player with most cherries on his pieces of cake.

 

A game of dexterity and reaction * 2-5 players, ages 6 and up * Designer: Christoph Behre * Art: Klemens Franz, Bluguy * Editing: Sandra Dochtermann * 680329, Kosmos, 2011 *** Kosmos Verlag * www.kosmos.de

 

   previous game   previous game