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Schloss Silbenstein ( Sprache fantasievoll fördern ) | ||||||
Publisher | Ravensburger Spieleverlag | |||||
Designer | Haferkamp Kai | |||||
Artist | Nicholson Ray Kinetic | |||||
Editing | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_mittel english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 20 min | 5-8 | 2006 | |||
learning - word | ||||||
Schloss Silbenstein The Guardians on the way to
the throne pose syllable riddles for players to solve and pass. The dwarf loves
words with 1 or 2 syllables, the giant with 3 or 4, and the dragon wants words with
as many syllables as he has heads. In his turn a player choose a door in his
current row and reads out the top riddle card. Then he names a word that is
acceptable to the guardian at the back of the door, the motives on the card
show possible solutions. When naming the word the player knocks on the big door
with the hammer, if the solution is correct he may pass. For the steps the left
neighbour chooses an item in the castle for which the player may take on step
for each syllable in the word, the first player to reach the throne,
wins the game. Learning game * Series: spielend Neues lernen * 1-4 players from ages 5-8 * Autor:
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