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  grouptype not assigned new in Essen
  Runebound Second Edition Midnight Expansion
  Publisher Fantasy Flight Games
  Designer Vaughn Robert
  Artist Schomburg Brian Navaro Andrew Komarck Michael
  Editing
Bild   random
  tactics
  strategy
  creativs
  knowledge
  memory
  communication
  interaction
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 240 min 12+ 2005
  fantasy/sf - development / Worker placement - adult, expert, komplex - adenture game - expansion
Runebound Second Edition Midnight Expansion

Runebound Second Edition Midnight Expansion

 

Players want to have adventures, fulfil quests and conquer danger in the world of Runebound. Players in their turn enact the following stepts: refresh, movement, adventure, market and experience. Movement is determined by roll of dice, adventure are challenges, events and encounters. At the market one can buy or sell objects, hire allies or achieve healing. For experience one exchanges the experience point from the adventure counters for experience counters. In this expansion one player embodies one of Izrador’s Night Kings, the other players are rebels. The Heroes must destroy black mirrors to win, the Night King must must increase the threat level to 10.

 

Expansion for the fantasy adventure game * 2-6 players from age 12 * Designer: Robert Vaughn * Graphics: Brian Schomburg, Andrew Navara and Michael Kormack * ca. 4 hours * Va30, 94236 3, Fantasy Flight, USA, 2005 *** Fantasy Flight Games * Distribution: Heidelberger Spieleverlag * www.fantasyflightgames.com

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