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Das Zepter von Zavandor | ||||||
Publisher | Lookout Games | |||||
Designer | Drögemüller Jens Hlavarti Jim | |||||
Artist | Boekhoff Andrea | |||||
Editing | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 60 min | 10+ | 2004 | |||
development / Worker placement - fantasy/sf | ||||||
Das Zepter von Zavandor Players are
young magicians who try to acquire enough knowledge and power to earn the
ceptre of Zavandor. Play consists of rounds which consist of four phases each.
Phase 1 contains determination of sequence of play and replenishing of artefact
cards, in phase 2 one gains magical energy, phase 3 contains actions of players
within sequence of play, as are hexing of jewels, expanding knowledge,
auctioning artefacts and watchers and phase 4 brings victory points and
checking of game end conditions. This game
uses mechanisms from Outpost, TimJim Fantasy
development game * 2-6 players from age 10 * Designers: Jens Drögemüller, Jim
Hlavarti * no serial number, Lookout, Germany, 2004 * |
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