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Plem Plem | ||||||
Publisher | Schmidt Spiele GmbH | |||||
Designer | Kramer Wolfgang | |||||
Artist | Brehm Hans-Jörg | |||||
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Player | Duration | Age | Languages | Year | ||
3-7 | ca. 90 min | 8+ | 2001 | |||
party - creative/communication - reaction | ||||||
PLEM PLEM A party
game to laugh oneself silly, but don’t be silly, because if you make a mistake
you reap a black-out chip and only the player with the least of those will win
in the end. To start with you dream up a fantasy name for yourself and from now
on only those names can be used in the game or .. blackout-chip. There are
reaction squares and babble squares, but babble correctly or .. blackout-chip.
And if you reach the concert, it gets really difficult, the conductor calls for
instruments, but if he calls “Concert Plemmi”, don’t imitate an instrument, but
grab a Plemmi, but if you grab one if the conductor calls “Plemmi”, you have
been silly, because you should have done nothing because the word “Concert” was
missing. So all go on being silly to the end and have had a lot of fun. Party game
* 3-7 players from age 8 * Author: Wolfgang Kramer * ca. 60 min * ca. 15 € *
49061, Schmidt Spiele, Deutschland, 2001 *** Schmidt Spiele GmbH * Ballinstraße
16 * D-12359 Berlin * Fon: +49-30-6839020 * Fax: +49-30-6859078 * www.schmidtspiele.de * |
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