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Bionik Natur macht erfinderisch | ||||||
Publisher | Ravensburger Spieleverlag | |||||
Designer | bionik-Team | |||||
Artist | nicht genannt | |||||
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 20 min | 9-99 | 2000 | |||
learning | ||||||
Natur macht erfinderisch Very often spectacular scientific inventions are based upon nature - the
aeroplane, roof tiles, or the newest thing, the "lotus effect" - a
dirt-rejecting ability that now is used for sinks. With the simple means of a
dice/movement game those connection between nature and science are explored and
explained. Players try to find as many logical connections between nature and
science as possible, the board parcours has 5 kinds
of spaces, which require different forms of problem solving to find a solution.
Players roll the die, advance their pawn and solve the problem of the space
they land on. For a correct solution players receive a bionic-chip, who has
collected five of them, wins the game. Would you know what a fly and a bicycle have in common? The gear shift
in a bicycle was devised from the fly's shoulder joint. Learning game * 1-4 players from age 9 * Author: Prof. Dr. Werner Nachtigall * Series: bionik * ca.
30 min * ca. 15 € * Ravensburger 2000 *** Ravensburger GmbH * J. Maderspergergasse
5 * A 2362 Biedermannsdorf * Fon:
+43-2236-72055 * Fax: +43-2236-72059 |
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