PLAYED FOR YOU

 

Ifrito

Genies on magic carpets

 

The disciples of Suleiman the Great try to gain control over the Genies that their master called up and who scattered on the winds after his death. For this purpose they have created magical carpets which should subjugate the Genies again, because whoever controls the majority of Genies controls the world.

The game board features two levels and is equipped with one Genie on each case. Each player has, depending on the number of players, two or three carpets with nine cushions each. In your turn you must either introduce a carpet to the board - at a border case without carpet, but with a Genie - or move a carpet one step or capture an opposing carpet with all Genies. The movement of a carpet is determined by the positions of Genies on the carpet. A Genie on a border case allows movement in that direction, a Genie on the center cushion allows movement vertically, up or down. When you have free cushions on your carpet you can move it to a case with a Genie and pick up the Genie. When you move onto an empty case you can leave a Genie on the case you just vacated. An opponent’s carpet is captured by one of your own carpets holding the same number of Genies or more Genies than the opponent’s carpet. All captured Genies and one of your own, chosen by the opponent - to mark the capture of a carpet - are placed into your Planar Rift, the carpet goes back to its owner. You win if you are first to capture either nine opposing Genies or three opposing carpets.

A very attractive design featuring abstract placement and collecting mechanisms that - just - are suitable for families.

 

Players: 2-4

Age: 10+

Time: 20+

Designer: Andrea Mainini

Artist: Vladimir Nartov

Price: ca. 32 Euro

Publisher: Zvezda 2014

Web: www.zvezda.org.ru

Genre: Placement, collecting

Users: For families

Version: multi

Rules: de en es fr it nl pl ru

In-game text: no

 

Comments:

Very attractive components

Simple rules

Basically an abstract placement game

 

Compares to:

Placement games with moving in different levels

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0