Mord im Arosa

 

A 3D detection game with a new concept! Game pieces representing victims and clues are thrown into the skyscraper and all listen carefully where they land. In turn you lift a level to investigate. Depending on the presence of clues only or clues and victim suspects and/or investigator must throw pieces into the hotel or place them on the investigation sheet. The pieces on the level are thrown back into the tower. 10 pieces of player on the sheet or a player without pieces end the game. Clues are converted to suspect points. If you have most of those, you are the victim, if you have least, you win.

 

A game of detection for 2-6 players, ages 10 and up * Designer: Alessandro Zucchini * Art: Tobias Schweiger *** 60 113 0500, Zoch, Germany, 2010 *** Zoch GmbH * www.zoch-verlag.com