Family
Alter 6
Spezial
Flinke Stinker
Hold your breath and brush through!
The skunks hold their race and we race with them. The track is made up from path tiles and stink tiles = 22 track tiles, there always must be at least one path tile between two stink tiles. The movement tiles are laid out face-down.
In your turn you turn up a movement tile: If it shows tracks, you take it and can now either end your turn and move your skunk or turn up another tile. If you unover a Puma, you put it back face down and your move ends. If you did already turn up track tiles when the Puma appears, you must give those track tiles to the other players, one by one in clockwise direction. You can decide who receives which tile. If you receive such a tile you lay it down open-faced. If you did receive such a tile and want to use it in your turn, you must turn up at least one track tile before you can use the gift track tiles.
If you can move the skunk you move it along the track for the number of tracks stated on the tiles. The move cannot end on a stink tile; if necessary you must turn up another movement tile. If you overtake another skunk, this skunk must go back behind the nearest stink tile. Usually only two skunks are allowed on one track tile, unless you send one back by overtaking it, in that case more than two can stand on one tile. If you move over the last tile in the track first, you win the game.
Zoch did it again – a fantastically looking and well-working game on animals, using well-known mechanisms that work well and are quickly explained. The skunks are just sweeeet! It’s fascinating how you can use simplest form and yet manifest the entity of the animal.
Spieler : 2-5
Alter : ages 6 and up
Dauer : approx. 20 min
Autor : Inon Kohn
Grafik : Doris Matthäus
Titel englisch : identical
Preis : approx. 20,00 Euro
Verlag : Zoch 2010
www.zoch-verlag.com
Genre : Race and memo game
Zielgruppe : For families
Mechanismen : Collect tracks, move skunk, remember Puma
Kommentar:
Enchanting components
Clever combination of well-known mechanisms
Good mixture of memory, chance and risk
Vergleichbar:
All movement game where you remember tiles and collect tiles on a risk-or-stop mechanism
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