PLAYED FOR YOU

 

Enigma

Solved puzzles close circuits

 

Plasma conduits and burner chambers - closing circuits by solving puzzles could activate an artificial intelligence. Puzzles are taken from four, basically standard, categories. You stack colored three-dimensional pieces made up from three, four of five cubes for color patterns, assemble tangrams, connect conduit parts or achieve balance on scales by placing pieces.

A starting card is laid out and the puzzle cards are stacked conduit side up, sorted by puzzle type. All players choose a puzzle, take the necessary components and place the puzzle, still face down, on the table. Then they are turned over and all try to solve their puzzle. The first player to be finished turns the timer - this sets the time for all others to solve their puzzle. All that did solve the puzzle turn their card over to the conduit side and place it - beginning with the starting player and then in clockwise direction - into the conduit system, always at least one edge next to a tile already in place and with corresponding edges. Then you can place one of your engineers and put him on a conduit part on the tile you just placed, the conduit of this color must be free in total before you place your engineer. When the card closes conduits, you score for your engineers in those conduits and take them back. If someone reaches or tops 15 or more points, you win with most points.

Standard mechanisms, nicely packed and well combined; due to the visible conduits you can choose your puzzle quite nicely based upon some tactical considerations, provided the others do not interfere, they want to score, too! Each type of puzzle can only be chosen once per round!

 

Players: 2-4

Age: 8+

Time: 45+

Designer: Touko Takokallio

Artist: Viktor Boden

Price: ca. 28 Euro

Publisher: Zoch Verlag 2014

Web: www.zoch-verlag.com

Genre: Puzzle solving

Users: For families

Version: de

Rules: cz de dk en fi fr pl sk

In-game text: no

 

Comments:

Nice mix of standard mechanisms

Very good components

Some of the puzzles are rather tricky

 

Compares to:

Carcassonne for tile placement and scoring, all puzzle games

 

Other editions:

Z-Man Games, Filosofia, Competo

 

Chance (pink): 1

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 0