Doktor
Schlüsselbart
Doktor Schlüsselbart can’t open the doors and players help him to
find his potions. He starts in the entrance hall, the room cards are shuffled,
the top four cards determine the first places for the bottles, each player draws a potion card. Simultaneously all players
draw a key from their bag, the first player to place a fitting key into a door
to an adjacent room moves Schlüsselpart in. If a
potion is in the room and corresponds to the card of the player, he turns his
card up and receives a new one. The first player to turn up four potion cards
wins the game.
Placement and reaction game * 2-5 players from age 6 *
Designer: Jürgen Then * Graphics: Victor Boden * ca. 30 min * 26000 6,