presentation
Da bockt der Bär!
Through cabbage and blueberries to the finish!
A round of the game comprises three steps: 1. Each in turn draws a face-down card, looks at it and puts it down face-down. 2. When everybody has a card put down, he puts his card either in front of another player or leaves it with himself; each player must end up with one and only one card. 3. Then, in turn order, cards are revealed and resolved. If you got a card showing an animal, you turn your pawn to have that animal pointing up, roll the corresponding die and resolve the die result. Or the card shows the spinner which you spin to get an action to resolve. In case of Bear Poop, the animal on top of your pawn indicates the action that you must resolve; or you move - for a corresponding card- to the next slot with cabbage or blueberry or move as otherwise indicated by the card. The mouse can also use subterranean corridors. If you are first to arrive at the finish with your pawn, you win. In the variant for children ages 4+ you only use the spinner results to resolve the indicated actions.
A very nice game idea, attractively executed, using unusual pawns and equally unusually options for movement; there are also interesting first tactical options - who should move his pawn according to my animal card, do I want to use the spinner myself or is there a way that I could profit from the multiple-option card?
Players: 2-5
Age: 5+
Time: 20+
Designer: Treo Game Designers
Artist: Gabriela Silveira
Price: ca. 24 Euro
Publisher: Zoch Verlag 2020
Web: www.zoch-verlag.com
Genre: Roll & move
Users: For children
Version: multi
Rules: de en fr it
In-game text: no
Comments:
Nice topic
Interesting playing pieces
Rather complex movement rules
Simplified version for players ages 4+
Compares to:
All roll & move games with multiple-chance-components
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0