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Challenge the devil for Gold or coal
Gold from coal – you need to be an alchemist or challenge the devil! 48 coal pieces showing a devil or numbers between 10 and 100 are placed face-down into the oven. Now you play four phases per round: For the Devil’s Bet you secretly bet how much coal any player can take out of the fire before revealing a devil. Now players take coal from the fire: You turn up coal pieces – even if you could not bet due to lack of money – until you either stop or a devil appears. If you stop you take all revealed coal pieces and name the total. If you turn up the devil you take coal and devil face-down. This does not affect winning your bet! When all are done with taking coal you determine winnings: If your bet was lower or equal to the highest total of coals you keep your stake and take the same sum from the bank; if you did bet the exact total you get double your stake from the bank. If your bet was higher you lose your stake to the bank. For the highest total in coals and most pieces of coal you get a bonus of 50 from the bank. Finally, all add the values of their chips and place their marker between the corresponding numbers on the board or on the correct total - if you are alone in last place or at 0-50 you get 50 from each player who turns up a devil. Coal for a new round is prepared. When the total value of a player’s chips reaches or tops 1600, the game ends and you win with the highest total.
What a hellish thing, those devils – what kind of risk will I take? It might be best to bet low and stop early – but that means the others could win, too – hellish, devilishly risky and good and also a lot of hellish fun!
Players: 2-6
Age: 10+
Time: 40+
Designer: Tanja and Sara Engel
Artist: Benedikt Beck
Price: ca. 30 Euro
Publisher: Zoch Verlag 2013
Web: www.zoch-verlag.com
Genre: Betting game
Users: For families
Version: multi
Rules: de en fr it
In-game text: no
Comments:
Pretty components
Topic goes well with the mechanism
Very nice family game
Lot of fun to play
Compares to:
All collecting games with stop-or-lose mechanism
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0